AI Insights · Timothy · July 2024
Top 5 Arcade Sports Apps Performance in New Zealand Q2 2024
In Q2 2024, the top 5 arcade sports apps in New Zealand showed varied performance in weekly downloads, revenue, and active users on a unified platform.
In Q2 2024, the top 5 arcade sports apps in New Zealand exhibited diverse trends in weekly downloads, revenue, and active users on a unified platform. Data from Sensor Tower offers a detailed look into their performance.
Basket Battle by SUPERSONIC STUDIOS LTD saw a steady rise in weekly downloads, starting from 537 in early April and peaking at 1.03K by the end of June. The app maintained a consistent number of weekly active users, beginning with 6.2K in April and climbing to 7K by the end of the quarter. However, revenue data for the quarter showed minimal activity, with only $8 recorded in the first week of April.
Golf Battle from Miniclip.com experienced an upward trend in weekly revenue, reaching approximately $1.37K in mid-June. Weekly downloads fluctuated, starting at 350 in early April and stabilizing around 598 by the end of June. Active users also showed growth, from 2.6K in early April to about 2.9K by the end of the quarter.
Crazy Kick! Fun Football game by Voodoo displayed a varied performance in weekly downloads, peaking at 704 in late May and settling at 460 by the end of June. The app's weekly revenue saw a significant increase in late May, reaching $38, and maintained moderate figures in subsequent weeks. Weekly active users saw a peak of 1.9K in late May, before slightly declining to 1.4K by the end of June.
Touchgrind Skate 2 by Illusion Labs showcased stable weekly revenue, averaging around $120 throughout the quarter. Downloads started at 321 in early April and increased to 544 by the end of June. The number of weekly active users also grew, starting at 946 and peaking at 1.2K by the end of the quarter.
Lastly, Boss Fight. by BoomBit, Inc. experienced gradual growth in weekly downloads, starting at 332 in early April and reaching 406 by mid-June. The app's weekly active users showed a consistent upward trend, beginning with 438 in early April and ending at 2.6K by the end of June. Revenue was modest, with a peak of $33 in late May.
For more detailed insights and data, visit Sensor Tower.